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#nomia

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Tangleworm :heart_sp_bi:<p><a href="https://www.youtube.com/watch?v=VilyD-Ol4Uo" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=VilyD-Ol4U</span><span class="invisible">o</span></a></p><p>The game now has proper saves and unlocks. The bones of the game are complete!</p><p>The tutorial has also been made much more detailed, so the player hopefully won't have to have already played Slay the Spire to understand what's going on.</p><p>I feel comfortable calling this a "Beta" now since the bulk of the remaining work is filling out the content. I'll be working on putting up a Steam demo soon.</p><p>(Beta v0.5.0: <a href="https://magnesiumninja.itch.io/nomia/devlog/904349/beta-v050-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/904349/beta-v050-released</span></a>)</p><p><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>Dialogue? Dialogue! These characters are finally contextualized in the plot.</p><p>(v0.4.5 released here: <a href="https://magnesiumninja.itch.io/nomia/devlog/885845/alpha-v045-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/885845/alpha-v045-released</span></a>)</p><p><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>NOMIA Alpha v0.4.4: <a href="https://magnesiumninja.itch.io/nomia/devlog/876647/alpha-v044-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/876647/alpha-v044-released</span></a></p><p>Got the bones of the scripted tutorial working! Please enjoy these mysterious new characters as I work on the dialogue system that will actually contextualize them in the story.</p><p>In addition, Butterfly, Seagull, Cricket and Crow now have all 50 of their planned cards! I'll continue to tweak their decks going forward, but this is a milestone for actually finishing the game.</p><p><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>NOMIA Alpha v0.4.2: <a href="https://magnesiumninja.itch.io/nomia/devlog/859479/alpha-v042-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/859479/alpha-v042-released</span></a></p><p>Promise I've been writing the story intro behind the scenes. In the meantime, please enjoy this fancy menu that acts as a reference for the elemental cycle, as well as more cards and memories.</p><p><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.art/tags/devlog" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>NOMIA Alpha v0.4.1: <a href="https://magnesiumninja.itch.io/nomia/devlog/855783/alpha-v041-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/855783/alpha-v041-released</span></a></p><p>It's easy to lose sight of what information is obvious or obscure to the player after working on a project for a long time, so this update has a bunch of tweaks to convey structural information like how many areas are in a run. I'm sure it'll be a continuous process of realizing something only makes sense to me because I developed it, then tweaking the presentation. Thanks, players who aren't me!</p><p><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.art/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>NOMIA Alpha v0.4.0: <a href="https://magnesiumninja.itch.io/nomia/devlog/851879/alpha-v040-released-mac-linux-builds-available" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/851879/alpha-v040-released-mac-linux-builds-available</span></a></p><p>Mac and Linux builds are now available! I have no guarantee that they'll work, but please let me know if they don't.</p><p>Also, you can now kick enemies off ledges, and terrain can have unique effects. I now have no excuse to not start working on the game's story.</p><p><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.art/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>NOMIA Alpha v0.3.5: <a href="https://magnesiumninja.itch.io/nomia/devlog/833587/alpha-v035-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/833587/alpha-v035-released</span></a></p><p>Fleshing out the game a little bit before I take a pause from regular updates to work on 0.4.&nbsp;</p><p>It'll be an interesting challenge balancing everything since all the pieces of the game interact -- for example, I've made a bunch of enemies gain Block to increase the value of block-stealing and block-breaking cards.&nbsp;</p><p>I'll try to have Mac and Linux builds up soon too!</p><p><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.art/tags/devlog" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>NOMIA Alpha v0.3.4: <a href="https://magnesiumninja.itch.io/nomia/devlog/824781/alpha-v034-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/824781/alpha-v034-released</span></a></p><p>THERE WAS A BUG THIS WHOLE TIME WHERE THE CONTROLS TUTORIALS DIDN'T APPEAR UNTIL THEY WERE RESET</p><p>In other news, some more fun cards have been added, like an infinite-range melee attack that does more damage the further you move, and a lightning-chain AOE.</p><p><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.art/tags/roguelike" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>roguelike</span></a> <a href="https://mastodon.art/tags/deckbuilder" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>deckbuilder</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>NOMIA Alpha v0.3.3: <a href="https://magnesiumninja.itch.io/nomia/devlog/817714/alpha-v033-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/817714/alpha-v033-released</span></a></p><p>Characters now get their own little poems to accompany a preview of their starting abilities! They each now have 9 unique memories, which should be plenty to go along with the universal memories. Gonna prioritize enemy variety from here, but hopefully soon I can put up a Steam page and present a demo.</p><p><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.art/tags/devlog" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>NOMIA Alpha v0.3.2: <a href="https://magnesiumninja.itch.io/nomia/devlog/815185/alpha-v032-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/815185/alpha-v032-released</span></a></p><p>Placeholder music has been replaced by the (work-in-progress) real music by Will Goss! Very excited to continue developing the sound of the game. In the meantime, I'm continuing to add more content and more quality-of-life features to flesh out the game.</p><p>Turns out a lot of the "feel" of a roguelike lives in how it paces its encounters, so this is something I'll be tuning behind the scenes for quite some time.</p><p><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a> <a href="https://mastodon.art/tags/roguelike" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>roguelike</span></a></p>
Tangleworm :heart_sp_bi:<p>NOMIA Alpha v0.3.0: <a href="https://magnesiumninja.itch.io/nomia/devlog/803306/alpha-v030-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/803306/alpha-v030-released</span></a></p><p>Persistent character traits, the spice of any roguelike, have finally been added. There are now 30 Memories in the game -- sort of like Slay the Spire's relics, but I plan on having them do stranger things.</p><p>Now to keep fleshing out the game with content and story.</p><p><a href="https://mastodon.art/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/devlog" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>(NOMIA Alpha v0.2.6: <a href="https://magnesiumninja.itch.io/nomia/devlog/777978/alpha-v026-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/777978/alpha-v026-released</span></a>)</p><p>Finally, tutorials! I'll be taking a pause on regular updates for a little bit to implement the next column of the game (persistent equipment). See you in v0.3!</p><p><a href="https://mastodon.art/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/devlog" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>(Alpha v0.2.5: <a href="https://magnesiumninja.itch.io/nomia/devlog/769205/alpha-v025-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/769205/alpha-v025-released</span></a>)</p><p>Finally starting to add more enemies and bosses to the game. Units can now have unique reactions, such as memorizing player cards it witnesses -- the newly added Wood path boss uses this as its key mechanic, as it will remember cards that you play within its line of sight, and use them against you on its turn.</p><p><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a> <a href="https://mastodon.art/tags/devlog" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>devlog</span></a></p>
Tangleworm :heart_sp_bi:<p>(Alpha v0.2.4: <a href="https://magnesiumninja.itch.io/nomia/devlog/762159/alpha-v024-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/762159/alpha-v024-released</span></a>)</p><p>Character art is redone! I've also reworked the path choices to be more Hades-like; the player chooses their reward, and the game sets the challenge. I wanted to avoid making the player choose between avoiding tough battles and chasing tough battles, and this lets me tweak the pacing of the encounters behind the scenes.</p><p><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>Descend and Destroy<br><a href="https://mastodon.art/tags/MastoArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MastoArt</span></a> <a href="https://mastodon.art/tags/illustration" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>illustration</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>Alpha v0.2.0: <a href="https://magnesiumninja.itch.io/nomia/devlog/742040/alpha-v020-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/742040/alpha-v020-released</span></a></p><p>The second column of the game (items) is implemented! I'm hoping to make these do strange and interesting things, like consumables that modify your cards, or consumables with both positive and negative effects that you can play on any unit.</p><p><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>me, no 3d modelling experience, frantically extruding and subdividing faces into trees<br><a href="https://mastodon.art/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshotsaturday</span></a> <a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>Alpha v0.1.6: <a href="https://magnesiumninja.itch.io/nomia/devlog/722232/alpha-v016-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/722232/alpha-v016-released</span></a></p><p>...Pretend I didn't say last week that the next update would be 0.2. This week's changes felt too significant to hold off until then -- players now show an incoming damage summary, making turns much easier to sight-read, and debuff warnings have been visually deprioritized so it's easier to see when damage is coming in.</p><p><a href="https://mastodon.art/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshotsaturday</span></a> <a href="https://mastodon.art/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>Alpha v0.1.5: <a href="https://magnesiumninja.itch.io/nomia/devlog/718269/alpha-v015-released" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">magnesiumninja.itch.io/nomia/d</span><span class="invisible">evlog/718269/alpha-v015-released</span></a></p><p>These two weeks, I rewrote the enemy behaviour code and implemented ground AOEs that are very powerful, but non-tracking. My hope is that this will emphasize the movement aspect of the game more, and create opportunities for smart counter-plays. In accordance with this, Cricket and Crow now have a movement card in their starting decks.</p><p><a href="https://mastodon.art/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ScreenshotSaturday</span></a> <a href="https://mastodon.art/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a></p>
Tangleworm :heart_sp_bi:<p>My game is available for playtest now! :D <a href="https://magnesiumninja.itch.io/nomia" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">magnesiumninja.itch.io/nomia</span><span class="invisible"></span></a><br>Thanks for taking a look!<br><a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/nomia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nomia</span></a> <a href="https://mastodon.art/tags/playtest" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>playtest</span></a></p>