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#vibecoding

5 posts4 participants0 posts today
David Mankins<p><span class="h-card" translate="no"><a href="https://mastodon.ar.al/@aral" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>aral</span></a></span> </p><p>One of the things you learn in many art classes as an adult is that the product is much less important than the process. Take pleasure in the process, and the outcome will take care of itself.</p><p>The artists I know draw and paint and sculpt (and since I know techie artists) “make” for the sheer pleasure of it.</p><p>Having said that, having programmed for fifty years, there’s a lot of boilerplate involved in programming. AI tools help one turn a human-language description of a problem and potential solutions into a partial solution in a matter of minutes. </p><p>One might ask: why is there so much boilerplate? Maybe our programming systems should seek to eliminate boilerplate by being more expressive?</p><p>To that, I agree. But one of the ways of being more expressive is using an expressive language to describe problems and possible solutions — and what is a coding-specific LLM if not that?</p><p>Of course, one can write buggy code in any language. The LLM does not free you from that, so walk through the output carefully, suggesting changes, asking for reasons of particular constructions. The LLM is also a pattern completer, so it will insert unnecessary, but frequently used things. The LLM has limited attention, so it may lose track of the project goal when down in the weeds.</p><p><a href="https://tldr.nettime.org/tags/ai" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ai</span></a> <a href="https://tldr.nettime.org/tags/vibecoding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vibecoding</span></a> <a href="https://tldr.nettime.org/tags/design" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>design</span></a> <a href="https://tldr.nettime.org/tags/programming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>programming</span></a> <a href="https://tldr.nettime.org/tags/technology" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>technology</span></a> <a href="https://tldr.nettime.org/tags/llm" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>llm</span></a></p>
Harry W.<p>I honestly *can* see that AI could be helpful with really simple / monotonous tasks, like creating unit tests to help you describe what code you're going to write. </p><p>But would I let it write this code? Just no. This is terrible. </p><p><a href="https://mstdn.social/tags/VibeCoding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VibeCoding</span></a> <a href="https://mstdn.social/tags/VibeCode" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VibeCode</span></a> <a href="https://mstdn.social/tags/Code" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Code</span></a> <a href="https://mstdn.social/tags/WebDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebDev</span></a></p>
Harry W.<p>Oh wow:</p><p>```<br>If you're still seeing issues, we might need to try a different approach. Let's try creating a fresh SvelteKit project with Tailwind CSS using the official SvelteKit create command with the Tailwind<br>```<br>Wow, thanks <a href="https://mstdn.social/tags/cursor" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cursor</span></a>. The last 10 minutes (and god knows how much compute power) was wasted on that slop. </p><p><a href="https://mstdn.social/tags/VibeCoding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VibeCoding</span></a> <a href="https://mstdn.social/tags/VibeCode" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VibeCode</span></a> <a href="https://mstdn.social/tags/Code" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Code</span></a> <a href="https://mstdn.social/tags/WebDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebDev</span></a></p>
RecurringBloatware<p><span class="h-card" translate="no"><a href="https://mastodon.ar.al/@aral" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>aral</span></a></span> How do you deal with design system shenanigans?</p><p>I am having a hard time with inconsistent UI elements in my personal portfolio/blog that I am working on, it's annoying me because it is pushing me to either under-engineered mess of a code or over-engineered compartmentalization by referring similar codes from already-existing UI libraries.</p><p>Yesterday, I just started with some simple atoms (typography), but it feels like there is a lot of work.</p><p><a href="https://mastodon.social/tags/design" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>design</span></a> <a href="https://mastodon.social/tags/vibecoding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vibecoding</span></a> <a href="https://mastodon.social/tags/frontend" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>frontend</span></a></p>
Aral Balkan<p>Coding is like taking a lump of clay and slowly working it into the thing you want it to become. It is this process, and your intimacy with the medium and the materials you’re shaping, that teaches you about what you’re making – its qualities, tolerances, and limits – even as you make it. You know the least about what you’re making the moment before you actually start making it. That’s when you think you know what you want to make. The process, which is an iterative one, is what leads you towards understanding what you actually want to make, whether you were aware of it or not at the beginning. Design is not merely about solving problems; it’s about discovering what the right problem to solve is and then solving it. Too often we fail not because we didn’t solve a problem well but because we solved the wrong problem.</p><p>When you skip the process of creation you trade the thing you could have learned to make for the simulacrum of the thing you thought you wanted to make. Being handed a baked and glazed artefact that approximates what you thought you wanted to make removes the very human element of discovery and learning that’s at the heart of any authentic practice of creation. Where you know everything about the thing you shaped into being from when it was just a lump of clay, you know nothing about the image of the thing you received for your penny from the vending machine.</p><p><a href="https://mastodon.ar.al/tags/AI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AI</span></a> <a href="https://mastodon.ar.al/tags/VibeCoding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VibeCoding</span></a> <a href="https://mastodon.ar.al/tags/design" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>design</span></a> <a href="https://mastodon.ar.al/tags/development" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>development</span></a> <a href="https://mastodon.ar.al/tags/making" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>making</span></a> <a href="https://mastodon.ar.al/tags/creation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>creation</span></a> <a href="https://mastodon.ar.al/tags/artiface" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>artiface</span></a> <a href="https://mastodon.ar.al/tags/craft" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>craft</span></a> <a href="https://mastodon.ar.al/tags/coding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>coding</span></a> <a href="https://mastodon.ar.al/tags/programming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>programming</span></a> <a href="https://mastodon.ar.al/tags/technology" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>technology</span></a> <a href="https://mastodon.ar.al/tags/humanity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>humanity</span></a></p>
Andrew Sukoden Wooldridge 🤺<p><a href="https://social.lol/tags/vibecoding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vibecoding</span></a> an emoji based rpg maker while doing chores <a href="https://social.lol/tags/webgame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>webgame</span></a></p>
Andrew Sukoden Wooldridge 🤺<p>For today's <a href="https://social.lol/tags/vibecoding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vibecoding</span></a> I created an Emoji Cellular Automata simulator <a href="https://cellular-emoji.puter.site/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">cellular-emoji.puter.site/</span><span class="invisible"></span></a> <a href="https://social.lol/tags/webdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>webdev</span></a> </p><p>Here's the repo <a href="https://github.com/triptych/cellular_emoji" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/triptych/cellular_e</span><span class="invisible">moji</span></a></p>